Responsible: Athanasios Malamos
| SCHOOL | School of Engineering | ||
| ACADEMIC UNIT | MSc in Informatics Engineering | ||
| LEVEL OF STUDIES | Postgraduate | ||
| COURSE CODE | ΜΠ100Ι | SEMESTER | 1st |
| COURSE TITLE | Advanced Topics in Multimedia and Computer Graphics | ||
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INDEPENDENT TEACHING ACTIVITIES if credits are awarded for separate components of the course |
WEEKLY TEACHING HOURS |
CREDITS |
| 5 | 7.5 | |
| Total | 5 | 7.5 |
| COURSE TYPE general background, special background, specialised general knowledge, skills development |
Ειδικότητας |
| PREREQUISITE COURSES | None |
| LANGUAGE OF INSTRUCTION and EXAMINATIONS | English |
| OFFERED TO ERASMUS STUDENTS | Yes (in English) — Winter Semester |
| COURSE WEBSITE (URL) | https://eclass.hmu.gr/courses/ECE108/ |
The course aims to give students the cutting edge knowledge on creating applications enhanced with multimedia (video, audio, text) and graphics. The course covers in theory and practice of the novel technologies of multimedia and especially on the internet environment. The course studies important topics related to platforms and protocols streaming technologies and web3D technologies. In the course laboratory there is an internship in graphics and multimedia on the internet and in the use of cutting-edge technologies.
Upon successful completion of the course the student:
Theory Lecture Units
• Introduction. Internet, protocols and servers.
• Introduction to web programming on the browser side
• Multimedia technology with emphasis on the internet
• Real-time applications using streaming technology
• Three dimensional technology on the internet
• Sound and virtuality.
• Advanced topics in graphics
• Physics in graphics and multimedia applications
• Coexistence of graphics and multimedia in applications
• Applications in education, entertainment, social networks and telecommunications, etc.
| DELIVERY Face-to-face, Distance learning, etc. |
Lectures and Lab projects | ||||||||||
| USE OF INFORMATION AND COMMUNICATIONS TECHNOLOGY Use of ICT in teaching, laboratory education, communication with students |
The course belongs in the area of Informatics & Computer Engineering |
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| TEACHING METHODS The manner and methods of teaching are described in detail. |
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| STUDENT PERFORMANCE EVALUATION Description of the evaluation procedure |
The course evaluation is mainly based on small project reports and exercises during the semester and a final project where you will develop an application or make a literature research of your choice. |
• “HTML5 and Javascript Projects,” Jeanine Meyer, APRESS
• “Foundation Game Design with HTML5 and Javascript” , Rex Van Der Spuy, APRESS
• www.w3.org SVG, Declarative 3D, WEBRTC
• www.x3dom.org
• www.web3d.org
• www.threejs.org
• Multimedia Tools and Applications, Journal, Editor Springer
• International Journal of Interactive Multimedia and Artificial Intelligence (UNIR), open access